Review - Magic TwinPower (Banshee) from Skywell Technology
Thursday - 12 december 1998 - Hilbert Hagedoorn Another fine product from Skywell's hit factory has been released. Following 3Dfx's Voodoo line-up Skywell-Technology has released a 16 Mb Banshee based 2d/3d card. Its called Magic Twinpower.
This will probably one of the best selling 3D products since the release of the 1st generation voodoo 1 cards. It has been no more then about 2 years that 3D accelerated cards entered the mighty PC market. In those two years competition was/is high, therefor in the ongoing struggle to beat the best 3Dfx came with a project called Banshee about a year ago. Everybody was very curious what this card could do and yes ... would it not be an adon card ?
The dream of a lot of users became reality in November 1998. The 1st real Banshee card had arrived, a very strong 2D card combined with the mighty power of Voodoo2 and Voodoo graphics/Glide compatibility.
Today we will be reviewing and testing this mighty product.
This review will include some benchmarks based upon a Asus P2B, Intel P-II 350 MHz and 128 MB system. We will be using Diamonds Monster 3D, California Graphics Wizard 3D and Magic 3D II for comparisation.
I've decided to skip most 'all-round' benchmark in this review, yes Winbench '98 will not be used anymore. Lately there is a new trend hitting the streets, manufacturers are 'optimizing' there drivers especially for programs like WinBench ect. The best method of determining weather a card is fast 'to my humble opinion' is by examining frame rates in games and bootmarks.
You may have wondered why I never used 3D Winbench 98 for my 3D accelerator reviews. I found out pretty soon after 3D
Winbench 98 was released, that the results scored in this benchmark did not show any conformity with frame rates scored
in any real world 3D game. It also seemed pretty strange to me that some graphics card manufacturers were keen on
equipping me with new drivers right after 3D Winbench 98 was available, sometimes even with the words 'these drivers will
perform better in 3D Winbench 98'. Comments like that don't really enforce your believe in that benchmark, it rather sounds
pretty much as if these new drivers were simply improved for this particular benchmark. Now whilst suspecting something
like that I couldn't really be bothered doing any research about this unpleasant issue. Instead of this I started concentrating
on finding new and good 3D games that included some decent frame counters. 'Turok' was one of the first, now the
awesome game 'Incoming' and the latest playable demo version of the impressively looking 'Forsaken' as well as 'Quake II'
complete my 3D benchmark suite for the time being. It was actually pretty annoying that I often had to explain to graphics
card manufacturers why I wouldn't use 3D Winbench, because some were particularly keen on me using this benchmark.
Others suggested Final Reality and although I really liked that benchmark when it was new, I really went off it latest since I
saw the amusing posting of Mercury, where a Voodoo Rush card scored higher than a Voodoo2 card in Final Reality. I'd
rather call that 'Final Irreality'. You may have wondered why I never used 3D Winbench 98 for my 3D accelerator reviews. I found out pretty soon after 3D
Winbench 98 was released, that the results scored in this benchmark did not show any conformity with frame rates scored
in any real world 3D game. It also seemed pretty strange to me that some graphics card manufacturers were keen on
equipping me with new drivers right after 3D Winbench 98 was available, sometimes even with the words 'these drivers will
perform better in 3D Winbench 98'. Comments like that don't really enforce your believe in that benchmark, it rather sounds
pretty much as if these new drivers were simply improved for this particular benchmark. Now whilst suspecting something
like that I couldn't really be bothered doing any research about this unpleasant issue. Instead of this I started concentrating
on finding new and good 3D games that included some decent frame counters. 'Turok' was one of the first, now the
awesome game 'Incoming' and the latest playable demo version of the impressively looking 'Forsaken' as well as 'Quake II'
complete my 3D benchmark suite for the time being. It was actually pretty annoying that I often had to explain to graphics
card manufacturers why I wouldn't use 3D Winbench, because some were particularly keen on me using this benchmark.
Others suggested Final Reality and although I really liked that benchmark when it was new, I really went off it latest since I
saw the amusing posting of Mercury, where a Voodoo Rush card scored higher than a Voodoo2 card in Final Reality. I'd
rather call that 'Final Irreality'. I've decided to skip most 'all-round' benchmark in this review, yes Winbench '98 will not be used anymore. Lately there is a new trend hitting the streets, manufacturers are 'optimizing' there drivers especially for programs like WinBench ect. The best method of determining weather a card is fast 'to my humble opinion' is by examining frame rates in games and bootmarks.
You may have wondered why I never used 3D Winbench 98 for my 3D accelerator reviews. I found out pretty soon after 3D
Winbench 98 was released, that the results scored in this benchmark did not show any conformity with frame rates scored
in any real world 3D game. It also seemed pretty strange to me that some graphics card manufacturers were keen on
equipping me with new drivers right after 3D Winbench 98 was available, sometimes even with the words 'these drivers will
perform better in 3D Winbench 98'. Comments like that don't really enforce your believe in that benchmark, it rather sounds
pretty much as if these new drivers were simply improved for this particular benchmark. Now whilst suspecting something
like that I couldn't really be bothered doing any research about this unpleasant issue. Instead of this I started concentrating
on finding new and good 3D games that included some decent frame counters. 'Turok' was one of the first, now the
awesome game 'Incoming' and the latest playable demo version of the impressively looking 'Forsaken' as well as 'Quake II'
complete my 3D benchmark suite for the time being. It was actually pretty annoying that I often had to explain to graphics
card manufacturers why I wouldn't use 3D Winbench, because some were particularly keen on me using this benchmark.
Others suggested Final Reality and although I really liked that benchmark when it was new, I really went off it latest since I
saw the amusing posting of Mercury, where a Voodoo Rush card scored higher than a Voodoo2 card in Final Reality. I'd
rather call that 'Final Irreality'. You may have wondered why I never used 3D Winbench 98 for my 3D accelerator reviews. I found out pretty soon after 3D
Winbench 98 was released, that the results scored in this benchmark did not show any conformity with frame rates scored
in any real world 3D game. It also seemed pretty strange to me that some graphics card manufacturers were keen on
equipping me with new drivers right after 3D Winbench 98 was available, sometimes even with the words 'these drivers will
perform better in 3D Winbench 98'. Comments like that don't really enforce your believe in that benchmark, it rather sounds
pretty much as if these new drivers were simply improved for this particular benchmark. Now whilst suspecting something
like that I couldn't really be bothered doing any research about this unpleasant issue. Instead of this I started concentrating
on finding new and good 3D games that included some decent frame counters. 'Turok' was one of the first, now the
awesome game 'Incoming' and the latest playable demo version of the impressively looking 'Forsaken' as well as 'Quake II'
complete my 3D benchmark suite for the time being. It was actually pretty annoying that I often had to explain to graphics
card manufacturers why I wouldn't use 3D Winbench, because some were particularly keen on me using this benchmark.
Others suggested Final Reality and although I really liked that benchmark when it was new, I really went off it latest since I
saw the amusing posting of Mercury, where a Voodoo Rush card scored higher than a Voodoo2 card in Final Reality. I'd
rather call that 'Final Irreality'. You may have wondered why I never used 3D Winbench 98 for my 3D accelerator reviews. I found out pretty soon after 3D
Winbench 98 was released, that the results scored in this benchmark did not show any conformity with frame rates scored
in any real world 3D game. It also seemed pretty strange to me that some graphics card manufacturers were keen on
equipping me with new drivers right after 3D Winbench 98 was available, sometimes even with the words 'these drivers will
perform better in 3D Winbench 98'. Comments like that don't really enforce your believe in that benchmark, it rather sounds
pretty much as if these new drivers were simply improved for this particular benchmark. Now whilst suspecting something
like that I couldn't really be bothered doing any research about this unpleasant issue. Instead of this I started concentrating
on finding new and good 3D games that included some decent frame counters. 'Turok' was one of the first, now the
awesome game 'Incoming' and the latest playable demo version of the impressively looking 'Forsaken' as well as 'Quake II'
complete my 3D benchmark suite for the time being. It was actually pretty annoying that I often had to explain to graphics
card manufacturers why I wouldn't use 3D Winbench, because some were particularly keen on me using this benchmark.
Others suggested Final Reality and although I really liked that benchmark when it was new, I really went off it latest since I
saw the amusing posting of Mercury, where a Voodoo Rush card scored higher than a Voodoo2 card in Final Reality. I'd
rather call that 'Final Irreality'. Installation
It seems that installation is getting easier and easier all the time. If you are running Win98 (like i do) then the card will install itself. Its fully plug and pray compatible and has drivers on the Win98 install cd. However, when installed its always important to get the latest drivers of your product. in this case you can download the latest drivers at Magic-3d.com or here at the Guru 3D
Once you have obtained the latest drivers (which ofcourse are also on the included driver cd) goto you System properties and from there towards your Display Properties, driver and hit update driver. Follow the procedure and kaboom ! you are really to roll the dice. Hey, make sure that you have installed the latest DirectX drivers ofcourse.
If you have previously owned a voodoo based card then its possible that you encounter some registry problems. goto www.3dfx.com and look at the banshee Faq. It has downloadable registry fixes.
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